//
//  MyScene.h
//  QBLottery
//

//  Copyright (c) 2014年 Wang Li. All rights reserved.
//

#import <SpriteKit/SpriteKit.h>

@class SKButton;
@interface MyScene : SKScene
{
    NSMutableArray* lotteryNamesArr;
    NSMutableArray* spritesArr;
    BOOL isInit;
    
    SKAction* _actionScaleMax;
    SKAction* _actionScaleMin;
    
    
    SKTexture* noneTex;
    SKTexture* selectTex;
    
    int _selectIndex;
    int _FPSIndex;
    int _PerDo;
    
    SKButton *backButton;
}
@property (nonatomic,strong) NSMutableArray* lotteryNamesArr;
@property (nonatomic,strong) NSMutableArray* spritesArr;
@property (nonatomic,strong) SKTexture* noneTex;
@property (nonatomic,strong) SKTexture* selectTex;
@end
